![]() ![]() ![]() Manager of mods, the ability to disable / enable signed workshop mods. Ability to connect additional language files. Increased the size of the physical world allows you to play on maps larger than 1x1km. Supported version: Spintires Mudrunner Editor Beta version 23.01.19. ![]() Removed restrictions on the size of the map when creating a new one. But at the moment there are bugs with large sizes, including errors with a lack of memory. Some interface improvements (error message is not displayed (writes only in the log), etc.) Improved calculation of heights (you can make more steep slopes). Starting the editor mod as usual through Steam, or through the modified SpinTiresEditorMod.exe, it patches the ability to allocate more than 2GB of memory to the application.įull support for Spintires 03.03.16 is discontinued (this only means that a full check is not done after the changes), but everything can still work. You can install the mod in any folder except the folder of the game / editor itself. you get them at a unlocked garage or the garage you started at and put then on your thuck as 'add ons'. Works similar to hauling logs as when you get into the garage area you stop and 'unload' the points. You haul these to a locked garage and use them to unlock it. To connect the mod, specify in the settings of the folder of the installed game / editor (for example, “C: Program Files (x86) / Steam / SteamApps / common / MudRunner”). Some trucks have backends and/or trailers which contain 'garage points'. If you have problems copying mod files, run the launcher with administrator rights or manually copy files from the Install folder, at least d3d9.dll. The game starts as usual from Steam, the start button in the launcher is not necessary. Mod settings are in the settings menu of the game itself.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |